Their standard towers are among the best in the game, with Yasama giving them extra arrows. Kataparuto makes their Trebuchets some of the best anti-building units in the game, as they both fire much faster and pack/unpack faster, making them easier to utilize. The Japanese also have full archer and cavalry archer technologies and all Monk technologies, except Heresy. They also have a solid navy, with their Galleons having additional Line of Sight and all upgrades. The Japanese unique unit is the Samurai, a formidable infantry unit that has a fast attack and attack bonus versus other unique units, though this is less effective against ranged unique units. This is especially notable during the early Feudal Age, as Archers generally won't be strong enough to repel them. Their infantry attack 33% faster than those of other civilizations, giving their infantry a large advantage in combat. 5.2 Disadvantages vs other civilizations.5 Compared advantages and disadvantages.3.5 Strategy changes in Dynasties of India.3.4 Strategy changes in Dawn of the Dukes.3.3 Strategy changes in the Definitive Edition.